Too Much Blood for the Blood God (?)
It’s safe to say 2017 is off to a slow start in terms of painting. At the end of the year, I was enjoying a rare spurt of painting interest, cranking out multiple models per week and really making some progress on the massive pile of unpainted models. With the new year, however, that has slowed down. If I’m honest with myself, its mostly due to analysis paralysis. There are just too many projects I want to work on. So when I sit down to get some work done, I can’t decide what to do.
I’m going to skillfully ignore this problem for now and instead show off some of the models I have been working on. That should inspire me to pick up the paintbrush more often….right?
First up are the demons of hunger that are Malifaux Gaki. Gaki seem to be one of those unfortunate models that every game has….awesome, beautiful models whose rules either suck or they’re too underpowered or over-costed, which means I seldom see them on the table. I picked mine up long before I’d ever played a master you’d use them with, as I just loved the look of them so much. When I selected them for the painting table, it was partially out of a desire to paint the fantastic models, partly to try out some new techniques which I’ll describe later, and partly to avoid having all those fiddly bits destroyed in the purgatory that is my unpainted pile.
In terms of painting Gaki, the first thing you need to do is decide on whether you want light or dark meat. Now I know there’s someone out there who’s painted them pink or yellow or something like that, but….just….no…. Anyway, there are great examples out there of both light and dark Gaki. When I first saw this example pop up on A Wyrd Place, I thought I’d made up my mind. However, sometime after, another set of Gaki popped up on the same page and I was suddenly sold on the lighter version. At this point, I think the scheme I selected for my Gaki is pretty standard, as it just looks like how these models should look. The Gaki I’m referred to were painted by a friendly guy named Johan and can be seen, along with a brief tutorial, here.